Saturday, July 17, 2010

The plan

I seem to flip flop between modelling (the generation of the 3D structure) texturing (the painting and making the materials correct) lighting and animation.  I should probably develop an appropriate plan.  I should really follow the following process.
  • Model - that is get the full geometry of the kitchen correct.  This will get down to the following level of detail:
  • Cupboards
  • Drawers
  • Handles
  • Bench
  • Sink
  • Tap
  • Stove (currently only planning on having a flat surface with an image)
  • Oven
  • Texture
  • Light
  • Animate

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